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Through the Interface

Floppy Friday #12 (ven., 15 janv. 2021)
In this week’s episode of Floppy Friday we take a look at two games that came on a Game On floppy from April 1991: Turrican II and Pure Seed. I realised afterwards that Turrican II was made available as a demo version on the floppy – and that I’d loaded the “main” program rather than the demo loader, which explained the lack of loading screen, etc. I used a Commodore 1311 joystick – known as the worst joystick ever created, and apparently a poor copy of the classic Atari CX40 – to play the games, and liked it a...
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Realtime collaboration inside the Forge viewer: a hackathon project (Thu, 14 Jan 2021)
Just before the holiday break I had an interesting chat with Elias Cohenca (someone I’ve mentored on and off over the last few years). He was about to participate in his 6th annual hackathon in the Tel Aviv office, and wanted to bounce a few ideas off me regarding technologies. Our Tel Aviv office has held these hackathons – named Bazinga, after Sheldon Cooper’s catchphrase in the Big Bang Theory – since 2015. Elias has used the hackathon to try out some really interesting concepts, over the years, from adding BIM 360 issues into a mixed-reality environment using HoloLens...
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