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Through the Interface

Draping temperature data from a thermal image across the Forge viewer scene - Part 1 (lun., 17 janv. 2022)
I work in the Research Engineering team at Autodesk, a centralised pool of software engineering talent that contributes to research projects across our various industries. Organising this way allows us to explore commonalities (and efficiencies) that would otherwise be hard to achieve. Every year or two we have an internal “Innovation Days” event, which is essentially an internal team hackathon. (Lots of other teams at Autodesk do this, of course, we’re far from being unique in that regard.) Our latest Innovation Days took place on Thursday and Friday of last week, with the theme of sustainability. I met with...
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Floppy Friday #64 (Fri, 14 Jan 2022)
Well, this is it. Floppy Fridays – at least for now – have come to an end. For some time I’ve been saying I’d stop at episode 64 – as the main focus of the series is the awesome Commodore 64 – and this episode has come around, finally. And, despite me following basically my usual random approach for selecting games for this episode, it was a really good way to end the series, with a wide range of very interesting games. We kicked off with the classic Turrican II - The Final Fight – a game we’d played...
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